The latest addition in our programmes is “Girls Go Circular”, an online learning programme on the circular economy. Promoted by the EIT Raw Materials and JA Europe, Girls Go Circular aims to equip at least 50,000 schoolgirls aged 14-18 with digital and entrepreneurial skills by 2027.
According to the European Commission’s Women in Digital Scoreboard 2019, women represent only 34% of STEM graduates (Science, Technology, Engineering, and Mathematics) and 18% of ICT specialists (Information and Communications Technology).
The project supports Action 13 – Encourage women’s participation in STEM of the European Commission’s Digital Education Action Plan and contributes to closing the gender gap when it comes to the number of women active in the digital and entrepreneurial sectors in Europe. Dismantling gender stereotypes and raising awareness of the opportunities that STEM disciplines offer is crucial to changing the current perception of the digital industry and STEM disciplines amongstgirls and young women. This endeavour will not only contribute to a more inclusive Europe but also invite innovative perspectives, leading to better opportunities for everyone.
At the core of the project is the Circular Learning Space (CLS). An online learning platform including multiple modules that impart digital skills while exploring the circular economy from different angles. While the activities proposed challenge students to use digital tools to complete assignments, the focus on the circular economy provides knowledge about the big challenges of our time, empowering students to become agents of change in the socio-ecological transition.
- Metals and the Circular Economy
A new approach is needed for the mining and metals industry. The high value of many metals and the environmental cost of their extraction makes it imperative to recycle, recover and reuse them. Check out this module to understand how metals can be extracted and used more sustainably.
- Fashion and the Circular Economy
Clothes and textiles should have a higher utilisation rate and re-enter the economy after use, instead of ending up in landfill. Learn about the concept of circular fashion and its impact on the economy and the environment, and create your own business model.
- Rethinking Plastics
Building a circular economy for plastics requires a complete thinking of how it is designed and used. Research the benefits and problems of using plastics, discover solutions to tackle the global plastic waste crisis and propose alternatives for producing goods without plastic packaging
- A Circular Economy for Smartphones and Electronic Devices
Mobile phones contain a lot of precious metals and minerals. Therefore, it is essential that we keep them working as long as possible and the raw materials that constitute them are recycled, reused ore disposed of properly. Find out about the impact of smartphones and other electronic devices on the environment and learn
how to create a circular economy for ICT appliances.
- E-waste and the Circular Economy
This module looks at the growing problems of E-waste. It explores the importance of improving the collection, sorting and recycling of E-waste as well as the role a circular economy can play in eliminating waste in the first place.
- Robotics and the Circular Economy
We are currently living in the new era of Manufacturing, a so-called Industry 4.0, in which innovative technologies such as Robotics and Artificial Intelligence are playing an essential part. Industry 4.0 bears enormous opportunities to enable circular economy in which end of life products are reused, remanufactured and recycled. Throughout this module, you will learn and understand how these technologies are changing the industry to make it more sustainable.
- Tackling Climate Change Through Circular Consumption
This module emphasises the role of the circular economy in tackling climate change. It gives an overview of the environmental issues relating to consumer goods and indicates how adopting circular consumption practices can help us reduce humanity‘s climate impact.
- Circular Economy of Food in Cities
Cities – that’s where 80% of food will be consumed by 2050 and most of the population will live. Cities can be key to driving circular change and transform the food system. It’s one of the most ambitious challenges of our time – if we get it right, we’ll help avoid a climate crisis, restore biodiversity, improve human health and reconnect people with their food – all while creating new business opportunities. Let’s find out how in this module!
How much time does the programme last?
The essential units that have to be completed in order for a student to complete the programme are the two introductory modules (A: Online Safety and Etiquette + B: Introduction to The Circular Economy) along with one of the eight thematic modules. It is recommended for at least these 3 units a time of approximately 4 hours. Every thematic module has a different completion time.
Only girls can participate in the programme?
Even though, the goal of the program is to reduce the digital gap between the two sexes, by equipping 14-18 year-old girls with digital and entrepreneurial skills, all students regardless of their gender can participate in the program.
Does the programme provide you with a Certificate?
Once a participant has completed the first two introductory modules (A: Introduction to Online Safety and Etiquette + B:Introduction to the Circular Economy) along with one of the 8 Thematic Modules, then they are eligible for a certificate. Moreover, a participant can receive up to 8 certificates if all of the 8 Thematic modules are completed successfully.
Is there a possibility for the students to continue using the platform, even after the programme finishes?
Yes, at the moment that a student creates an account in the platform, he/she has the ability to log in at any time and even complete up to the 8 Thematic Modules provided.